![]() ***Its important to capture all model data consistently from the same scale as two different captures will be at different scales once imported into Blender. Switch to '2D' mode & set your scale using '+/-' & the Scale Bar to '40m' Once at the your first capture location, using '3D' mode, rotate around & zoom into your object/area as close as possible to load all of the detail. Essentially not everything will be perfect but the more detail the better!ĩ. The drawbacks of photogrammetry is that dark/shadowed & ground details are compromised & lack definition for eg: shadowed sides of buildings/vehicles & ground objects. We want to capture the highest detail possible. ***You will notice while moving around, zooming in & out on specific locations, the 3D model definition increases, loading more detail the closer you get to a specific point & decreases the further you are from it. (Move up/down = Zoom Move left/right = Rotate when close to the ground = Auto Tilt) ![]() Right mouse button = Smart zoom/Rotate/Tilt. Middle Mouse Button = Move left/right = Rotate Move up/down = Tilt. As well as '3D/2D' mode & '+/-' (Zoom In/Out) buttons on the bottom right on the screen. Once at the desired location, get familiar the navigational control shortcuts as you will need it for efficiency when capturing etc. Today we are visiting Lower Manhattan NYC!Ĩ. Once there, on the left click on the magnifying glass button to search for a location. ***In your Chrome browser you should have a RenderDoc Data displaying on the top left of the screenħ. STEPS C - CAPTURE GOOGLE EARTH MODEL DATA Change the 'Capture After Delay' from '0 secs' to 5. Back on RenderDoc, the capture buttons should become active & the 'Connection Status' to the left should state 'Established'. Go back to Chrome browser & click 'OK' on the Chrome PID number popup from earlier. The capture buttons are not active at this stage.Ħ. Double click on the result & a new tab opens up 'chrome )'. In the results window above, 'chrome.exe' shows as assigned to the PID number. ![]() Type the PID number into the tabs bottom field. Take note of the PID number & open up RenderDoc. ***The PID number changes every time you start Chrome via the modified shortcutĥ. 'Google Chrome GPU' - 'GPU starting with PID: eg:12345' The browser will freeze with a PID number popup notification: Start up Chrome by double clicking on your modified shortcut. *** Your new Google Chrome shortcut icon should change to a command prompt icon.Ĥ. ***If you have installed Chrome elsewhere other than the default directory, change the path accordingly.***Ĭ:\Windows\System32\cmd.exe /c "SET RENDERDOC_HOOK_EGL=0 & START "" ^"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe^" -disable-gpu-sandbox -gpu-startup-dialog" Within the 'Shortcut' tab, go to the 'Target' field & paste the code below, click 'Apply' & close: Go to your desktop & locate the shortcut you just created & right click 'Properties'. Right click on the 'chrome.exe' file & select 'Send to' -> 'Desktop (Create Shortcut)'.ģ. Once all required programs are downloaded & installed (Maps Model Importer 0.4.1 not required for now), right click the Google Chrome browser shortcut on your desktop & select 'Open File Location'.Ģ. STEPS A - SETTING UP CHROME FOR RENDERDOCġ. eliemichel/MapsModelsImporter/archive/refs/tags/v0.4.1-rc1.zip 3ds Max (OPTIONAL) - 2016 onwards recommended. Maps Model Importer 0.4.1 - Blender Addon to import RenderDoc capture data.)Ħ. Blender 2.93.9 LTS - To edit &/or export RenderDoc captured model data to another modelling 3D application)ĥ. Versions later than this will not work as the feature 'Inject into Process' has been removed.)Ĥ. RenderDoc 1.13 - To capture the 3D model data. ![]() Google Chrome Browser (Current version) - The desktop browser updates automatically.ģ. ![]() Was demonstrated using Windows 10 圆4, so purely on that basis, I would recommend using the same as the processes have not being tested on any other operating system.Ģ. A sturdy PC with a decent internet connection!!! - Can get resource intensive the more model data you accumulate. Part 3 of 3 - Ripping Google Earth 3D Models - Import into 3ds Max & Fine-Tuneġ. Part 2 of 3 - Ripping Google Earth 3D Models - Import into Blender Part 1 of 3 - Ripping Google Earth 3D Models - Capturing Model Data ![]()
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